UFC Fight Night: Lauzon vs Stephens

W

Matthew Riddle

"Deep Waters"

L

Steve Bruno

"Hollywood"

Welterweight Bout

Method: Decision - Unanimous Round: 3 Time: 5:00 Time format: 3 Rnd (5-5-5) Referee: Troy Waugh

Details: Chris Lee 29 - 28. Rich Green 29 - 28. Hector Gomez 29 - 28.

Fighter KD Sig. str. Sig. str. % Total str. Td Td % Sub. att Pass Rev.

Matthew Riddle

Steve Bruno

0

0

48 of 81

22 of 35

59%

62%

276 of 321

40 of 53

4 of 7

1 of 1

57%

100%

0

0

7

0

0

0

Per round
Fighter KD Sig. str. Sig. str. % Total str. Td % Td % Sub. att Pass Rev.
Round 1

Matthew Riddle

Steve Bruno

0

0

15 of 36

21 of 33

41%

63%

35 of 59

26 of 38

2 of 4

1 of 1

50%

100%

0

0

1

0

0

0

Round 2

Matthew Riddle

Steve Bruno

0

0

13 of 18

0 of 0

72%

0%

73 of 81

10 of 10

1 of 1

0 of 0

100%

0%

0

0

3

0

0

0

Round 3

Matthew Riddle

Steve Bruno

0

0

20 of 27

1 of 2

74%

50%

168 of 181

4 of 5

1 of 2

0 of 0

50%

0%

0

0

3

0

0

0

Fighter Sig. str Sig. str. % Head Body Leg Distance Clinch Ground

Matthew Riddle

Steve Bruno

48 of 81

22 of 35

59%

62%

18 of 45

11 of 18

24 of 29

1 of 3

6 of 7

10 of 14

3 of 19

18 of 27

17 of 25

4 of 8

28 of 37

0 of 0

Per round
Fighter Sig. str Sig. str. % Head Body Leg Distance Clinch Ground
Round 1

Matthew Riddle

Steve Bruno

15 of 36

21 of 33

41%

63%

2 of 17

10 of 16

8 of 13

1 of 3

5 of 6

10 of 14

1 of 15

17 of 26

13 of 19

4 of 7

1 of 2

0 of 0

Round 2

Matthew Riddle

Steve Bruno

13 of 18

0 of 0

72%

0%

12 of 17

0 of 0

1 of 1

0 of 0

0 of 0

0 of 0

0 of 1

0 of 0

1 of 1

0 of 0

12 of 16

0 of 0

Round 3

Matthew Riddle

Steve Bruno

20 of 27

1 of 2

74%

50%

4 of 11

1 of 2

15 of 15

0 of 0

1 of 1

0 of 0

2 of 3

1 of 1

3 of 5

0 of 1

15 of 19

0 of 0

Significant Strikes

Matthew Riddle Steve Bruno

Landed by target

Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%
37% Head 50%
50% Body 4%
12% Leg 45%
Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%

Landed by position

Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%
6% Distance 81%
35% Clinch 18%
58% Ground 0%
Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%

Per round

RD1 15 of 36 - 41% 21 of 33 - 63%
RD2 13 of 18 - 72% 0 of 0 - 0%
RD3 20 of 27 - 74% 1 of 2 - 50%
Landed Attempted