UFC Fight Night: Werdum vs. Tybura

Middleweight Bout

Method: Decision - Unanimous Round: 3 Time: 5:00 Time format: 3 Rnd (5-5-5) Referee: Leon Roberts

Details: Charlie Keech 30 - 26. Evan Field 30 - 27. Chris Aliendi 30 - 28.

Fighter KD Sig. str. Sig. str. % Total str. Td Td % Sub. att Pass Rev.

Elias Theodorou

Daniel Kelly

0

0

118 of 250

42 of 120

47%

35%

128 of 261

54 of 133

0 of 0

2 of 7

0%

28%

0

1

0

1

1

0

Per round
Fighter KD Sig. str. Sig. str. % Total str. Td % Td % Sub. att Pass Rev.
Round 1

Elias Theodorou

Daniel Kelly

0

0

34 of 88

13 of 42

38%

30%

34 of 88

15 of 44

0 of 0

0 of 0

0%

0%

0

0

0

0

0

0

Round 2

Elias Theodorou

Daniel Kelly

0

0

45 of 89

16 of 45

50%

35%

49 of 93

23 of 53

0 of 0

1 of 5

0%

20%

0

0

0

0

0

0

Round 3

Elias Theodorou

Daniel Kelly

0

0

39 of 73

13 of 33

53%

39%

45 of 80

16 of 36

0 of 0

1 of 2

0%

50%

0

1

0

1

1

0

Fighter Sig. str Sig. str. % Head Body Leg Distance Clinch Ground

Elias Theodorou

Daniel Kelly

118 of 250

42 of 120

47%

35%

49 of 144

37 of 112

33 of 54

4 of 7

36 of 52

1 of 1

105 of 235

25 of 89

13 of 15

17 of 31

0 of 0

0 of 0

Per round
Fighter Sig. str Sig. str. % Head Body Leg Distance Clinch Ground
Round 1

Elias Theodorou

Daniel Kelly

34 of 88

13 of 42

38%

30%

11 of 49

11 of 39

10 of 20

2 of 3

13 of 19

0 of 0

33 of 87

5 of 30

1 of 1

8 of 12

0 of 0

0 of 0

Round 2

Elias Theodorou

Daniel Kelly

45 of 89

16 of 45

50%

35%

23 of 55

16 of 44

14 of 21

0 of 1

8 of 13

0 of 0

38 of 81

10 of 31

7 of 8

6 of 14

0 of 0

0 of 0

Round 3

Elias Theodorou

Daniel Kelly

39 of 73

13 of 33

53%

39%

15 of 40

10 of 29

9 of 13

2 of 3

15 of 20

1 of 1

34 of 67

10 of 28

5 of 6

3 of 5

0 of 0

0 of 0

Significant Strikes

Elias Theodorou Daniel Kelly

Landed by target

Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%
41% Head 88%
27% Body 9%
30% Leg 2%
Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%

Landed by position

Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%
88% Distance 59%
11% Clinch 40%
0% Ground 0%
Avg. 50% High 80% Avg. 50% High 80% Avg. 50% High 80%

Per round

RD1 34 of 88 - 38% 13 of 42 - 30%
RD2 45 of 89 - 50% 16 of 45 - 35%
RD3 39 of 73 - 53% 13 of 33 - 39%
Landed Attempted